#include "ChargeBot.h"

ChargeBot::ChargeBot() {
	throw "Not yet implemented";
}

void ChargeBot::Update() {
	throw "Not yet implemented";
}

void ChargeBot::Render() {
	throw "Not yet implemented";
}

bool ChargeBot::CheckCollision(IEntity* base) {
	throw "Not yet implemented";
}

void ChargeBot::Attack() {
	throw "Not yet implemented";
}

ChargeBot::~ChargeBot()
{

}